{ "changes": [ { "host": "android", "project": "platform/frameworks/support", "creationTime": "1713400353000", "lastModificationTime": "1713400353000", "latestRevision": "7133ba37d8de4b289ae7e43a0097756d7e4fddec", "revisions": [ { "gitRevision": "7133ba37d8de4b289ae7e43a0097756d7e4fddec", "commit": { "parents": [ { "commitId": "e11c32029a4d741a33513adc4139713a090de29f" }, { "commitId": "e2a7a4223c1c1e967edfd946b138b1f7328ecb6f" } ], "author": { "name": "Treehugger Robot", "email": "android-test-infra-autosubmit@system.gserviceaccount.com" }, "committer": { "name": "Gerrit Code Review", "email": "noreply-gerritcodereview@google.com" }, "subject": "Merge \"Fix SeekableTransition being stuck in the initial state\" into androidx-ma", "commitMessage": "Merge \"Fix SeekableTransition being stuck in the initial state\" into androidx-main" } } ], "submittedTime": "1713400353000", "projectPath": "frameworks/support" }, { "host": "android", "project": "platform/frameworks/support", "branch": "androidx-main", "changeNumber": "3044715", "patchset": 6, "status": "merged", "creationTime": "1713314174000", "lastModificationTime": "1713400353000", "latestRevision": "e2a7a4223c1c1e967edfd946b138b1f7328ecb6f", "revisions": [ { "gitRevision": "e2a7a4223c1c1e967edfd946b138b1f7328ecb6f", "patchSet": 6, "fetchs": [ { "method": "repo", "url": "platform/frameworks/support", "ref": "refs/changes/15/3044715/6" }, { "method": "http", "url": "https://android.googlesource.com/platform/frameworks/support", "ref": "refs/changes/15/3044715/6" } ], "commit": { "parents": [ { "commitId": "e8c4170ed4da69ccac1eeb810041a97f21116b50", "subject": "Merge \"Enable Room Kotlin codegen by default on KSP\" into androidx-main" } ], "author": { "name": "Doris Liu", "email": "tianliu@google.com" }, "committer": { "name": "Doris Liu", "email": "tianliu@google.com" }, "subject": "Fix SeekableTransition being stuck in the initial state", "commitMessage": "Fix SeekableTransition being stuck in the initial state\n\nThis change fixes the observation issue with total\nduration change. This issue led to animation values\nnot being updated, therefore appearing stuck.\n\nAlso, play time nanos and duration nanos are now\nconverted to Double when mutiplied with the fraction.\nPreviously the precision loss from single precision\nfloating point in the fractional duration calculation\nprevented the resulting value from ever reaching\nthe duration. This had conseuqently prevented the\ntransition from ever finishing.\n\nBug: 334940011\nTest: new test added\n\nChange-Id: I016fe28eb47e3ab5e671024b48a439e6e7884dc5\n", "bugIds": [ "334940011" ] }, "creationTime": "1713396086000", "ref": "refs/changes/15/3044715/6", "uploader": { "name": "Doris Liu", "email": "tianliu@google.com", "accountId": "1053203" } } ], "owner": { "name": "Doris Liu", "email": "tianliu@google.com" }, "changeId": "I016fe28eb47e3ab5e671024b48a439e6e7884dc5", "submittedTime": "1713400353000", "projectPath": "frameworks/support" } ] }