fun animateFloatAsState( stable targetValue: Float animationSpec: AnimationSpec? = @static defaultAnimation stable visibilityThreshold: Float = @static 0.01f stable finishedListener: Function1? = @static null ): State fun animateDpAsState( stable targetValue: Dp animationSpec: AnimationSpec? = @static dpDefaultSpring stable finishedListener: Function1? = @static null ): State fun animateSizeAsState( stable targetValue: Size animationSpec: AnimationSpec? = @static sizeDefaultSpring stable finishedListener: Function1? = @static null ): State fun animateOffsetAsState( stable targetValue: Offset animationSpec: AnimationSpec? = @static offsetDefaultSpring stable finishedListener: Function1? = @static null ): State fun animateRectAsState( stable targetValue: Rect animationSpec: AnimationSpec? = @static rectDefaultSpring stable finishedListener: Function1? = @static null ): State fun animateIntAsState( stable targetValue: Int animationSpec: AnimationSpec? = @static intDefaultSpring stable finishedListener: Function1? = @static null ): State fun animateIntOffsetAsState( stable targetValue: IntOffset animationSpec: AnimationSpec? = @static intOffsetDefaultSpring stable finishedListener: Function1? = @static null ): State fun animateIntSizeAsState( stable targetValue: IntSize animationSpec: AnimationSpec? = @static intSizeDefaultSpring stable finishedListener: Function1? = @static null ): State fun animateValueAsState( targetValue: T typeConverter: TwoWayConverter animationSpec: AnimationSpec? = @static remember({ spring ( visibilityThreshold = visibilityThreshold ) } , $composer, 0) visibilityThreshold: T? = @static null stable finishedListener: Function1? = @static null ): State fun rememberInfiniteTransition() restartable fun run( unstable : InfiniteTransition ) fun animateValue( unstable : InfiniteTransition initialValue: T targetValue: T typeConverter: TwoWayConverter animationSpec: InfiniteRepeatableSpec ): State fun animateFloat( unstable : InfiniteTransition stable initialValue: Float stable targetValue: Float animationSpec: InfiniteRepeatableSpec ): State fun updateTransition( targetState: T stable label: String? = @static null ): Transition fun updateTransition( stable transitionState: MutableTransitionState stable label: String? = @static null ): Transition restartable skippable fun updateTarget( targetState: S stable : Transition ) restartable skippable fun animateTo( targetState: S stable : Transition ) fun createDeferredAnimation( stable : Transition typeConverter: TwoWayConverter stable label: String? = @static "DeferredAnimation" ): DeferredAnimation inline scheme("[0, [0]]") fun createChildTransition( stable : Transition stable label: String? = @static "ChildTransition" stable transformToChildState: Function3<@[ParameterName(name = 'parentState')] S, Composer, Int, T> ): Transition fun createChildTransitionInternal( stable : Transition initialState: T targetState: T stable childLabel: String ): Transition inline scheme("[0, [0], [0]]") fun animateValue( stable : Transition typeConverter: TwoWayConverter stable transitionSpec: @[ExtensionFunctionType] Function3, Composer, Int, FiniteAnimationSpec>? = @dynamic { $composer: Composer?, $changed: Int -> $composer . startReplaceableGroup ( -895531546 ) val tmp0 = spring ( ) $composer . endReplaceableGroup ( ) tmp0 } stable label: String? = @static "ValueAnimation" stable targetValueByState: Function3<@[ParameterName(name = 'state')] S, Composer, Int, T> ): State fun createTransitionAnimation( stable : Transition initialValue: T targetValue: T animationSpec: FiniteAnimationSpec typeConverter: TwoWayConverter stable label: String ): State inline scheme("[0, [0], [0]]") fun animateFloat( stable : Transition stable transitionSpec: @[ExtensionFunctionType] Function3, Composer, Int, FiniteAnimationSpec>? = @dynamic { $composer: Composer?, $changed: Int -> $composer . startReplaceableGroup ( -522164544 ) val tmp0 = spring ( ) $composer . endReplaceableGroup ( ) tmp0 } stable label: String? = @static "FloatAnimation" stable targetValueByState: Function3<@[ParameterName(name = 'state')] S, Composer, Int, Float> ): State inline scheme("[0, [0], [0]]") fun animateDp( stable : Transition stable transitionSpec: @[ExtensionFunctionType] Function3, Composer, Int, FiniteAnimationSpec>? = @dynamic { $composer: Composer?, $changed: Int -> $composer . startReplaceableGroup ( -575880366 ) val tmp0 = spring ( visibilityThreshold = Companion . VisibilityThreshold ) $composer . endReplaceableGroup ( ) tmp0 } stable label: String? = @static "DpAnimation" stable targetValueByState: Function3<@[ParameterName(name = 'state')] S, Composer, Int, Dp> ): State inline scheme("[0, [0], [0]]") fun animateOffset( stable : Transition stable transitionSpec: @[ExtensionFunctionType] Function3, Composer, Int, FiniteAnimationSpec>? = @dynamic { $composer: Composer?, $changed: Int -> $composer . startReplaceableGroup ( 1623385561 ) val tmp0 = spring ( visibilityThreshold = Companion . VisibilityThreshold ) $composer . endReplaceableGroup ( ) tmp0 } stable label: String? = @static "OffsetAnimation" stable targetValueByState: Function3<@[ParameterName(name = 'state')] S, Composer, Int, Offset> ): State inline scheme("[0, [0], [0]]") fun animateSize( stable : Transition stable transitionSpec: @[ExtensionFunctionType] Function3, Composer, Int, FiniteAnimationSpec>? = @dynamic { $composer: Composer?, $changed: Int -> $composer . startReplaceableGroup ( -1607152761 ) val tmp0 = spring ( visibilityThreshold = Companion . VisibilityThreshold ) $composer . endReplaceableGroup ( ) tmp0 } stable label: String? = @static "SizeAnimation" stable targetValueByState: Function3<@[ParameterName(name = 'state')] S, Composer, Int, Size> ): State inline scheme("[0, [0], [0]]") fun animateIntOffset( stable : Transition stable transitionSpec: @[ExtensionFunctionType] Function3, Composer, Int, FiniteAnimationSpec>? = @dynamic { $composer: Composer?, $changed: Int -> $composer . startReplaceableGroup ( -1953479610 ) val tmp0 = spring ( visibilityThreshold = IntOffset ( 1 , 1 ) ) $composer . endReplaceableGroup ( ) tmp0 } stable label: String? = @static "IntOffsetAnimation" stable targetValueByState: Function3<@[ParameterName(name = 'state')] S, Composer, Int, IntOffset> ): State inline scheme("[0, [0], [0]]") fun animateInt( stable : Transition stable transitionSpec: @[ExtensionFunctionType] Function3, Composer, Int, FiniteAnimationSpec>? = @dynamic { $composer: Composer?, $changed: Int -> $composer . startReplaceableGroup ( -785273069 ) val tmp0 = spring ( visibilityThreshold = 1 ) $composer . endReplaceableGroup ( ) tmp0 } stable label: String? = @static "IntAnimation" stable targetValueByState: Function3<@[ParameterName(name = 'state')] S, Composer, Int, Int> ): State inline scheme("[0, [0], [0]]") fun animateIntSize( stable : Transition stable transitionSpec: @[ExtensionFunctionType] Function3, Composer, Int, FiniteAnimationSpec>? = @dynamic { $composer: Composer?, $changed: Int -> $composer . startReplaceableGroup ( 967893300 ) val tmp0 = spring ( visibilityThreshold = IntSize ( 1 , 1 ) ) $composer . endReplaceableGroup ( ) tmp0 } stable label: String? = @static "IntSizeAnimation" stable targetValueByState: Function3<@[ParameterName(name = 'state')] S, Composer, Int, IntSize> ): State inline scheme("[0, [0], [0]]") fun animateRect( stable : Transition stable transitionSpec: @[ExtensionFunctionType] Function3, Composer, Int, FiniteAnimationSpec>? = @dynamic { $composer: Composer?, $changed: Int -> $composer . startReplaceableGroup ( 691336298 ) val tmp0 = spring ( visibilityThreshold = Companion . VisibilityThreshold ) $composer . endReplaceableGroup ( ) tmp0 } stable label: String? = @static "RectAnimation" stable targetValueByState: Function3<@[ParameterName(name = 'state')] S, Composer, Int, Rect> ): State