fun App( stable user: User ) fun SomeScreen() fun UserPhoto() restartable skippable fun SomeScreen() restartable skippable fun UserPhoto() fun Text( stable text: String stable onClick: Function0? = @static { } ) scheme("[0, [0]]") fun Group( stable content: Function2 ) fun observeUser( stable userId: Int ): User? restartable skippable fun TwoInputsKeySample() restartable skippable fun SimpleStateSample() restartable skippable fun DestructuredStateSample() fun observeSampleData() restartable skippable fun DelegatedReadOnlyStateSample() restartable skippable fun DelegatedStateSample() restartable skippable fun ListItem( unused unstable item: Any unused stable selected: Boolean ) fun CountDisplay( stable count: State ) fun Example() restartable skippable fun DerivedStateSample() restartable fun FlowWithInitialSample( unstable flow: Flow ) restartable fun StateFlowSample( unstable stateFlow: StateFlow ) fun PersonView( stable person: Person ) fun PeopleView( unstable people: List ) restartable skippable fun LocallyUniqueKeys() restartable skippable fun NotAlwaysUniqueKeys() restartable skippable fun MoreCorrectUniqueKeys() restartable skippable fun User( unused stable user: User ) restartable skippable fun UserPreview( unused stable user: User ) restartable skippable fun Friend( unused stable friend: User ) fun LoginScreen() restartable skippable fun ItemView( unused stable userId: Int ) restartable skippable scheme("[0, [0]]") fun MovableContentColumnRowSample( stable content: Function2 stable vertical: Boolean ) restartable fun MovableContentMultiColumnSample( unstable items: List ) fun Names() fun NamesAndAges() restartable skippable fun Text( unused stable text: String ) restartable fun ProduceState( unstable viewModel: ProduceStateSampleViewModel ) restartable fun ProduceStateAwaitDispose( unstable viewModel: ProduceStateSampleViewModel ) restartable skippable fun ProfileIcon( unused stable src: String ) fun UserProfile( userRepository: UserRepository userRequest: UserDataRequest ) fun EventHandler( dispatcher: Dispatcher stable onEvent: Function0 ) fun NotificationHost( state: NotificationState stable onTimeout: Function1 )