fun rememberUpdatedRippleInstance( stable interactionSource: InteractionSource stable bounded: Boolean stable radius: Dp stable color: State stable rippleAlpha: State stable : PlatformRipple ): RippleIndicationInstance fun findNearestViewGroup( unused stable : PlatformRipple ): ViewGroup fun rememberUpdatedRippleInstance( stable interactionSource: InteractionSource stable bounded: Boolean stable radius: Dp stable color: State stable rippleAlpha: State stable : CommonRipple ): RippleIndicationInstance fun rememberRipple( stable bounded: Boolean = @static true stable radius: Dp = @static Companion.Unspecified stable color: Color = @static Companion.Unspecified ): Indication fun rememberUpdatedInstance( stable interactionSource: InteractionSource stable : Ripple ): IndicationInstance fun defaultColor( unused stable : DebugRippleTheme ): Color fun rippleAlpha( unused stable : DebugRippleTheme ): RippleAlpha