restartable scheme("[0, [0]]") fun ProvideAndroidCompositionLocals( unstable owner: AndroidComposeView stable content: Function2 ) fun obtainImageVectorCache( unstable context: Context unstable configuration: Configuration? ): ImageVectorCache restartable fun Content( unstable : ComposeView ) fun rememberNestedScrollInteropConnection() readonly fun colorResource( stable id: Int ): Color readonly fun fontResource( stable fontFamily: FontFamily ): Typeface fun imageResource( unstable : Companion stable id: Int ): ImageBitmap fun painterResource( stable id: Int ): Painter fun loadVectorResource( unstable theme: Theme unstable res: Resources stable id: Int ): ImageVector readonly fun integerResource( stable id: Int ): Int readonly fun integerArrayResource( stable id: Int ): IntArray readonly fun booleanResource( stable id: Int ): Boolean readonly fun dimensionResource( stable id: Int ): Dp readonly fun stringResource( stable id: Int ): String readonly fun stringResource( stable id: Int unstable formatArgs: Array ): String readonly fun stringArrayResource( stable id: Int ): Array readonly fun pluralStringResource( stable id: Int stable count: Int ): String readonly fun pluralStringResource( stable id: Int stable count: Int unstable formatArgs: Array ): String readonly fun resources() fun vectorResource( stable : Companion stable id: Int ): ImageVector restartable skippable fun AndroidView( stable factory: Function1 stable modifier: Modifier? = @static Companion stable update: Function1? = @static NoOpUpdate ) restartable skippable scheme("[androidx.compose.ui.UiComposable, [androidx.compose.ui.UiComposable]]") fun Dialog( stable onDismissRequest: Function0 stable properties: DialogProperties? = @dynamic DialogProperties() stable content: Function2 ) restartable fun Content( unstable : DialogLayout ) restartable skippable scheme("[androidx.compose.ui.UiComposable, [androidx.compose.ui.UiComposable]]") fun DialogLayout( stable modifier: Modifier? = @static Companion stable content: Function2 ) restartable skippable scheme("[androidx.compose.ui.UiComposable, [androidx.compose.ui.UiComposable]]") fun Popup( stable alignment: Alignment? = @static Companion.TopStart stable offset: IntOffset = @static IntOffset(0, 0) stable onDismissRequest: Function0? = @static null stable properties: PopupProperties? = @dynamic PopupProperties() stable content: Function2 ) restartable skippable scheme("[androidx.compose.ui.UiComposable, [androidx.compose.ui.UiComposable]]") fun Popup( stable popupPositionProvider: PopupPositionProvider stable onDismissRequest: Function0? = @static null stable properties: PopupProperties? = @dynamic PopupProperties() stable content: Function2 ) restartable skippable scheme("[0, [0]]") fun PopupTestTag( stable tag: String stable content: Function2 ) inline scheme("[androidx.compose.ui.UiComposable, [androidx.compose.ui.UiComposable]]") fun SimpleStack( stable modifier: Modifier stable content: Function2 ) restartable fun Content( unstable : PopupLayout ) restartable skippable scheme("[androidx.compose.ui.graphics.vector.VectorComposable, [androidx.compose.ui.graphics.vector.VectorComposable]]") fun Group( stable name: String? = @static DefaultGroupName stable rotation: Float = @static DefaultRotation stable pivotX: Float = @static DefaultPivotX stable pivotY: Float = @static DefaultPivotY stable scaleX: Float = @static DefaultScaleX stable scaleY: Float = @static DefaultScaleY stable translationX: Float = @static DefaultTranslationX stable translationY: Float = @static DefaultTranslationY unstable clipPathData: List? = @dynamic EmptyPath stable content: @[VectorComposable] Function2 ) restartable scheme("[androidx.compose.ui.graphics.vector.VectorComposable]") fun Path( unstable pathData: List stable pathFillType: PathFillType = @static DefaultFillType stable name: String? = @static DefaultPathName stable fill: Brush? = @static null stable fillAlpha: Float = @static 1.0f stable stroke: Brush? = @static null stable strokeAlpha: Float = @static 1.0f stable strokeLineWidth: Float = @static DefaultStrokeLineWidth stable strokeLineCap: StrokeCap = @static DefaultStrokeLineCap stable strokeLineJoin: StrokeJoin = @static DefaultStrokeLineJoin stable strokeLineMiter: Float = @static DefaultStrokeLineMiter stable trimPathStart: Float = @static DefaultTrimPathStart stable trimPathEnd: Float = @static DefaultTrimPathEnd stable trimPathOffset: Float = @static DefaultTrimPathOffset ) fun rememberVectorPainter( stable defaultWidth: Dp stable defaultHeight: Dp stable viewportWidth: Float = @static Companion.NaN stable viewportHeight: Float = @static Companion.NaN stable name: String? = @static RootGroupName stable tintColor: Color = @static Companion.Unspecified stable tintBlendMode: BlendMode = @dynamic Companion.SrcIn stable content: @[VectorComposable] Function4<@[ParameterName(name = 'viewportWidth')] Float, @[ParameterName(name = 'viewportHeight')] Float, Composer, Int, Unit> ): VectorPainter scheme("[_, [androidx.compose.ui.graphics.vector.VectorComposable]]") fun rememberVectorPainter( stable defaultWidth: Dp stable defaultHeight: Dp stable viewportWidth: Float = @static Companion.NaN stable viewportHeight: Float = @static Companion.NaN stable name: String? = @static RootGroupName stable tintColor: Color = @static Companion.Unspecified stable tintBlendMode: BlendMode = @dynamic Companion.SrcIn stable autoMirror: Boolean = @static false stable content: @[VectorComposable] Function4<@[ParameterName(name = 'viewportWidth')] Float, @[ParameterName(name = 'viewportHeight')] Float, Composer, Int, Unit> ): VectorPainter fun rememberVectorPainter( stable image: ImageVector ): VectorPainter restartable scheme("[0, [0]]") fun RenderVector( stable name: String stable viewportWidth: Float stable viewportHeight: Float stable content: Function4<@[ParameterName(name = 'viewportWidth')] Float, @[ParameterName(name = 'viewportHeight')] Float, Composer, Int, Unit> unstable : VectorPainter ) restartable skippable scheme("[androidx.compose.ui.graphics.vector.VectorComposable]") fun RenderVectorGroup( stable group: VectorGroup unstable configs: Map? = @dynamic emptyMap() ) inline scheme("[androidx.compose.ui.UiComposable, [androidx.compose.ui.UiComposable]]") fun Layout( stable content: @[UiComposable] Function2 stable modifier: Modifier? = @static Companion stable measurePolicy: MeasurePolicy ) inline fun Layout( stable modifier: Modifier? = @static Companion stable measurePolicy: MeasurePolicy ) restartable skippable fun Layout( stable content: @[UiComposable] Function2 stable minIntrinsicWidthMeasureBlock: @[ExtensionFunctionType] Function3, Int, Int> stable minIntrinsicHeightMeasureBlock: @[ExtensionFunctionType] Function3, Int, Int> stable maxIntrinsicWidthMeasureBlock: @[ExtensionFunctionType] Function3, Int, Int> stable maxIntrinsicHeightMeasureBlock: @[ExtensionFunctionType] Function3, Int, Int> stable modifier: Modifier? = @static Companion stable measureBlock: @[ExtensionFunctionType] Function3, Constraints, MeasureResult> ) restartable skippable fun MultiMeasureLayout( stable modifier: Modifier? = @static Companion stable content: @[UiComposable] Function2 stable measurePolicy: MeasurePolicy ) restartable skippable fun LookaheadLayout( stable content: @[UiComposable] @[ExtensionFunctionType] Function3 stable modifier: Modifier? = @static Companion stable measurePolicy: MeasurePolicy ) restartable skippable scheme("[androidx.compose.ui.UiComposable]") fun SubcomposeLayout( stable modifier: Modifier? = @static Companion stable measurePolicy: @[ExtensionFunctionType] Function2 ) restartable scheme("[androidx.compose.ui.UiComposable]") fun SubcomposeLayout( unstable state: SubcomposeLayoutState stable modifier: Modifier? = @static Companion stable measurePolicy: @[ExtensionFunctionType] Function2 ) restartable skippable fun TestModifierUpdaterLayout( stable onAttached: Function1 ) restartable skippable scheme("[0, [0]]") fun ProvideCommonCompositionLocals( owner: Owner uriHandler: UriHandler stable content: Function2 ) fun ( stable : LocalSoftwareKeyboardController ): SoftwareKeyboardController? fun delegatingController( unused stable : LocalSoftwareKeyboardController ): SoftwareKeyboardController? restartable skippable fun WindowFocusObserver( stable onWindowFocusChanged: Function1<@[ParameterName(name = 'isWindowFocused')] Boolean, Unit> )